TEXTBOOKS
ONLINE LEARNING PLATFORMS
ENGINEERING DESIGN: AN INTRODUCTION, Second Edition, features an innovative instructional approach emphasizing projects and exploration as learning tools. This engaging text provides an overview of the basic engineering principles that shape our modern world, covering key concepts within a flexible, two-part format. Part I describes the process of engineering and technology product design, while Part II helps students develop specific skill sets needed to understand and participate in the process. Opportunities to experiment and learn abound, with projects ranging from technical drawing to designing electrical systems--and more. With a strong emphasis on project-based learning, the text is an ideal resource for programs using the innovative Project Lead the Way curriculum to prepare students for success in engineering careers. The text's broad scope and sound coverage of essential concepts and techniques also make it a perfect addition to any engineering design course.
Cengage provides a range of supplements that are updated in coordination with the main title selection. For more information about these supplements, contact your Learning Consultant.
ISBN: 9781111645847
The student workbook was developed to help support Engineering Design: An Introduction with real-world, hands-on activities that build students' basic skills for engineering design and provide opportunities to apply those skills in more challenging projects. This rich resource is brimming with hands-on, directed design activities, drawing and sketching practice, brainstorming and team development exercises, and open-ended design challenges.
ISBN: 9781111645847
The student workbook was developed to help support Engineering Design: An Introduction with real-world, hands-on activities that build students' basic skills for engineering design and provide opportunities to apply those skills in more challenging projects. This rich resource is brimming with hands-on, directed design activities, drawing and sketching practice, brainstorming and team development exercises, and open-ended design challenges.