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Programming with C++, 1st Edition

Kyla Mcmullen, Elizabeth Matthews, June Jamrich Parsons

  • {{checkPublicationMessage('Published', '2021-01-01T00:00:00+0000')}}
Starting At £53.00 See pricing and ISBN options
Programming with C++ 1st Edition by Kyla Mcmullen/Elizabeth Matthews/June Jamrich Parsons

Overview

Provide non-programming students with a broad understanding of computer science and equip them with the skills to use C++ with McMullen/Matthews/Parsons' PROGRAMMING WITH C++. This accessible, relatable, straightforward approach to programming emphasizes fundamental computer concepts using a language-agnostic approach and clear presentation with little technical jargon. Brief modules introduce procedural programming, computer science concepts and object-oriented programming in manageable segments. Relevant real-world examples help bridge the gap between non-programmers and today's computing concepts. You can organize these comprehensive learning modules in any order to fit the needs of your course. Intersperse conceptual modules with hands-on programming modules. Use object-oriented modules before, after or intermixed with modules that introduce procedural programming. Students gain confidence as they strengthen critical-thinking and problem-solving skills.

Kyla Mcmullen

Kyla McMullen is a tenure-track faculty member in the University of Florida's Computer & Information Sciences & Engineering Department. Her research interests are in the perception, application and development of 3D audio technologies. In this line of research, sounds are digitally filtered so that when they are played over headphones, the listener perceives the sound as being emitted from a specific location in their own physical space, much like surround sound over headphones. Dr. McMullen is using this research to create realistic virtual environments, enhance data sonification, augment assistive technologies for people with visual impairments and decrease the cognitive load in multimodal systems. She recently received the National Science Foundation's CAREER Award to further support this research. She earned a B.S. in computer science from the University of Maryland, Baltimore County (UMBC), and M.S. and Ph.D. degrees in computer science and engineering from the University of Michigan.

Elizabeth Matthews

Elizabeth "Liz" A. Matthews is an assistant professor of computer science at Washington and Lee University in Lexington, Virginia. She received a B.S. in computer science from Western Washington University, an M.S. in computer science from Clemson University and a Ph.D. in human-centered computing from the University of Florida.

June Jamrich Parsons

June Jamrich Parsons is an educator, digital book pioneer, co-author of Texty and McGuffey award-winning textbooks and a TAA fellow. She co-developed the first commercially successful multimedia, interactive digital textbook that established the standard for platforms now being developed by numerous educational publishers. In addition to authoring textbooks for Course Technology and Cengage, Dr. Parsons' career includes extensive classroom teaching and product design for eCourseware. She also served as a creative strategist for MediaTechnics Corp. and director of content for Veative Virtual Reality Labs. A member of the Association for Computing Machinery, she holds a Ph.D. in instructional technology and Certified Computing Professional certification.
  • Content is ideal for learning success: Carefully developed readings equip readers with an understanding of the concepts and prepare them for success in any coding experiences they will encounter in today's introductory course.
CS1
1. Computational Thinking
2. Programming Tools
3. Literals, Variables, and Constants
4. Numeric Data Types and Expressions
5. Character and String Data Types
6. Selection Control Structures
7. Repetition Control Structures
8. Arrays
9. Functions
10. Recursion
11. Exceptions
12. File Operations
CS2
13. Classes and Objects
14. Methods
15. Encapsulation
16. Inheritance
17. Polymorphism
18. Templates
19. Basic Linear Data Structures
20. Stacks, Queues, Hash Tables
21. Trees and Graphs
22. Algorithm Complexity and Big O Notation
23. Search Algorithms
24. Sorting Algorithms
Additional Modules
25. Processor Architecture
26. Data Representation
27. Programming Paradigms
28. Human Computer Interaction
29. Programming Methodologies and Principles
30. Design Tools
31. UML

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  • ISBN-10: 0357710819
  • ISBN-13: 9780357710814
  • RETAIL £53.00

  • ISBN-10: 0357637755
  • ISBN-13: 9780357637753
  • RETAIL £77.99